Shadow Warrior 2 carries a lot of interesting RPG-like elements, such as items you can add to your weapons to change their effects, so players can spend a lot of time getting their arsenal just right. The delight in the game, much like in Doom, is using everything in your arsenal to your perfect advantage. As pieces of the demons fall off in extremely satisfying heaps of gore, you can summon magical spikes to impale reinforcements as they rush forward, before pulling out your bigger guns to cut the immobilized monsters down. As demons storm toward you, you might dash to the left to avoid their attacks, laying into them with your shotgun before switching to the sword to dart in and land some killing blows. Being good at the game is about chaining cool things together. What’s striking about Shadow Warrior 2 is how fast everything moves. Which way you swing the sword affects how it’s used, and Wang can do spiffy things like spin-cuts to slash through multiple baddies at once. In the demo at E3, players could quickly flip between more standard types of weapons - machine guns, chain guns, shotguns - and protagonist’s Lo Wang’s katana, which was handy for close kills and pulling off a number of different awesome moves.
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